Here is the summary for the movie Seven Pounds from imdbAn IRS agent with a fateful secret embarks on an extraordinary journey of redemption by forever changing the lives of seven strangers.
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Here is the summary for the movie Seven Pounds from imdb
Here is the summary for the movie The Day the Earth Stood Still from imdbOn the unnecessary remake scale of brow-furrowed disgust, I would rate this new pass at "The Day the Earth Stood Still" fairly high; not only because the film endeavors to "reimagine" the 1951 Robert Wise classic, but because it dares to drag perfection in the opposite direction. Refusing to take Wise's nuanced lead, the new "Stood" is a grotesque creation that prefers noise to thought, clumsily slapping together an eco-minded warning siren in the guise of a bloated Roland Emmerich creation. We already have one Emmerich, the world doesn't need a second version running around.
When a mysterious sphere of glowing biological purpose lands in Central Park, Earth's leading scientists, including Dr. Helen Benson (Jennifer Connelly), are summoned to study the visiting ship. Out of the light comes Klaatu (Keanu Reeves), an alien with a sobering message to deliver to the leaders of the planet. When Klaatu is shot during his greeting, government officials (led by Kathy Bates) seize the opportunity to lock up the alien and interrogate him. With the help of Helen and her son Jacob (Jaden Smith, son of Will Smith), Klaatu is rescued out of confinement and taken out of state, where the alien attempts to make sense of the human race, hoping to find a reason to save Earth from certain doom before it's too late.
The nerve of Fox to rework "Stood" leaves a bitter residue in my mouth, but that's the way Hollywood rolls these days. Pandering to kids who wouldn't know Gort if he came up and shot a laser beam down their throats, the new "Stood" turns a tidy atomic age parable into event movie mush. It trades nuclear weapons and cold wars for Al Gore-inspired planetary consideration, wrapped up tightly in blinding special effect displays to keep the audience interested in a preachy screenplay and patchy performances.
Certainly "Stood" means well enough, trying to fit its obese frame into the tight sweater of a message movie, speaking on the dangers of pollution and hostility in an increasingly careless world. Perhaps a filmmaker with some experience with large scale movement and political discussion could've molded "Stood" into a distant cousin of the original film. Instead, Fox hired Scott Derrickson, a man who previously gifted the world pure cinematic drivel such as "The Exorcism of Emily Rose" and "Hellraiser: Inferno."
Derrickson kicks off "Stood" with a respectable opening act, using a frightened Helen as the film's guide into alien mystery and end-of-the-world willies, building a convincing wall of vagueness with the appearance of the massive orb and Klaatu's blood-spattered introduction to humans. Once the alien is established as a resourceful, powerful weapon of energy with serious opinions about Earth, "Stood" takes a swan dive, developing a boil of stupidity it refuses to lance. From here on out, the screenplay by David Scarpa becomes crippled with clichés and miscalculated peaks of drama, with Derrickson heading off to supervise the considerable special effects work, leaving the actors to fight the good screen fight alone.
It's one thing to use eco-terror as a backdrop for concern, deftly reworking the original story to match new standards of social alarm; but "Stood" doesn't sniff out much gradational thought, instead it takes a lead-foot approach that features the characters spelling out the themes of the movie through clunky dialogue and poorly modulated performances (Smith is especially grating and resoundingly awful as the innocent soul of the picture). "Stood" is preachy with its point of change, constantly emphasizing the obvious, stopping just short of an Iron Eyes Cody cameo to drive home the message of humanity as the ultimate poison. I'm not disagreeing with the sentiment, I only object to the monotone monologues from Reeves or the teary pleading of Connelly to smuggle the elephant into the room.
Beyond the world-changing goal of the picture lies the visual effects, and while there's a wild bunch of alien and ecological ornamentation hung around the film, the worst offense lies with Gort, Klaatu's now building-sized robot defender. Once a creation of limited movement, the new Gort is reintroduced as a fluid being of destruction, not only from his laser beam-happy ocular cavity, but also though his ability to dissolve into a swarm of miniature metal insects that eat away anything in their path. The introduction of Gort leads "Stood" to unimaginably idiotic scenes with gung-ho U.S. military forces that bring to mind old "Simpsons" episodes, and showcases Derrickson's real impetus for the directorial job: to stage worldwide catastrophe. Oh, and to add as much product placement into the frame as possible.
It doesn't take very long before "Stood" turns into a crude pyrotechnics display, effectively wiping clean whatever responsibility it toyed with in the first act to dive into glowing ball/Gort smash! excess. It's too late now to cry foul over a needless remake. The film's here, waiting for audiences to escape the holiday blues with a little helping of devastation. Perhaps to the relaxed eye, Derrickson's coarse direction won't feel like a hot knife through the temple, but to any fan of 1951 film, it's best to ignore this exhaustive mangling of a classic movie.
Here is the summary for the movie The Punisher 2 from imdbFollowing in the latest Hollywood trend of restarting franchises with pseudo-sequels to earlier failures, Punisher: War Zone is to the bad 2004 Punisher what this year's Incredible Hulk was to 2003's disappointing Hulk. Both films were not so much sequels as they were attempts to correct some really bad decisions that resulted in movies that were not that fun to watch. Irish actor Ray Stevenson takes over the lead role of ex-special forces operative Frank Castle, who loses his wife and children to a Mafia massacre after they witness a brutal gang execution. With nothing to live for, and bent on destroying organized crime, Castle arms himself to the teeth, and stalks the underworld as the take-no-prisoners Punisher. With the mob afraid of him, and the cops turning a blind eye to him, Castle is pretty much left to do what he does best--amass a massive body count of bad guys. But when the Punisher accidentally kills an undercover federal agent, he begins to question his actions. But as fate would have it, gangster Billy Russoti (Dominick West) is looking for his missing money--money last seen in the hands of the agent killed by Castle. With his face terribly disfigured after an encounter with the Punisher, Russoti, now calling himself Jigsaw, goes after the wife and daughter of the murdered agent. Despite his desire to give up his life of splattering the brains of criminals all over the place, Castle refuses to sit by as Jigsaw wrecks havoc, which of course means it's only a matter of time before the hot lead starts flying and the bodies start dropping.
Punisher: War Zone, while being a ways away from great cinema, is a vast improvement over the two earlier Punisher movies. Ray Stevenson, looking like a Punisher drawing by legendary comic book artist Tony DeZuniga, is well suited for the role. Perhaps the only other actors right for the role would be Tommy Lee Jones about twenty years ago or Tom Berenger around the time he basically played the same role in The Substitute. Stevenson brings a nice steely grit to the character, and a look of determined intensity that doesn't need pointless dialog to prove a point.
The rest of the cast of Punisher: War Zone is pretty inconsequential, the notable exception being Dominic West, who gives an over-the-top performance that outdoes all others in a film full of over-the-top performances. In fact, restraint is something not to be found in most of Punisher: War Zone, as the cast delivers ham-fisted dialog in heavy New Yawka accents. That's not to say the script is terrible--especially compared to earlier versions of the Punisher--but this isn't screenwriting at its finest, either. The problem here is that the film feels like it's trying to prove that it is adapted from a comic book by playing into the notion of what a comic book is. Everyone involved has clearly studied other super hero movies, without really considering the fact that Punisher is not a real superhero. The Punisher is not Spider-Man or even Batman; he's Charles Bronson in Death Wish or Robert Forster in Vigilante. It would be nice if the films reflected that a bit more, and instead drew inspiration from other comic-to-film adaptations like A History of Violence.
Part of what makes the Punisher such an interesting character in the comic book world is the way he interacts with super-powered heroes like Spider-Man and Daredevil. Comic fans know that Punisher is seldom more interesting when he goes to-toe-toe with masked heroes who can't bring themselves to cross the same line he doesn't give a second thought to. This creates a great conflict that has propelled some of the best Punisher stories. But you can't do that in a film, because there are no costumed heroes for the Punisher to play off of in the movie world. This is why Punisher: War Zone, and if there are any other entries in the franchise, would be better served by scaling back the comic book-ish nature of Frank Castle's screen persona in favor of something more grounded in reality. The Punisher is, after all, a crime book, not a superhero book.
For what it is, Punisher: War Zone is entertaining. It is a B, or perhaps a B-minus grade entry in the world of films based on comic books. But considering how bad the earlier Punisher films were, as well as junk like Daredevil and Ghost Rider, there's a certain comfort in knowing that this movie is not as bad as it could have been. Is that a ringing endorsement? No, it is not. But if you like the Punisher, or if you like fairly brainless tales of vigilantes on a killing rampage that are punctuated with excessive violence and splatter-happy gore, then this film will do the trick.
Here is the direct download for the movie The Punisher 2 War zone.
Here is the summary for the movie Ghost Town from imdbBertram Pincus, D.D.S. (Ricky Gervais) is dead...or at least he was, for just under seven minutes. His brief departure into the afterlife has triggered an "ability" to see and interact with dead people; specifically, those with unfinished business from their former lives. They soon pester the good doctor into helping them resolve said business---but as a man who outright detests social interaction, Pincus simply wants to be left alone. A particularly smooth-talking spirit, Frank Herlihy (Greg Kinnear), manages to grab his attention with a deal: if Pincus can break up the impending marriage of his widow, Gwen (Téa Leoni), Frank promises the reluctant clairvoyant that he will Live In Peace. As fate would have it, though, Pincus develops feelings for Gwen...even though her new fiancée makes the average Boy Scout look like a social degenerate.
Co-written and directed by David Koepp, Ghost Town manages to strike a solid balance between romantic comedy and light-hearted ghost story during the bulk of its 102-minute running time. Gervais is particularly likable as the central character: his awkward interactions with those that irritate him (read: just about everyone) anchor the story quite well, reminding us that a less experienced funnyman would've brought this production to a screeching halt. His gradual affection for the soon-to-be-married Gwen is believable enough, thanks to the intelligent spark and attractive quirks infused by Leoni. As the spirit with the most screen time, Kinnear turns in a solid performance on par with Gervais'; cursed with a somewhat despicable personality of his own, Frank Herlihy is a man whose mistakes reveal a certain humility hidden behind layers of cockiness. His transformation into "invisible wingman" partners well with Pincus, who Herlihy can't help but live vicariously through.
An aside: perhaps it's the Manhattan setting, the somewhat downbeat atmosphere, the presence of Greg Kinnear or simply the "socially-awkward-guy-comes-out-of-his-shell" factor, but Ghost Town bears a spiritual resemblance to 1997's As Good As It Gets. One could argue that it feels often feels like a dozen other romantic comedies along the way, but it's a feeling I just couldn't shake (though as a fan of the Jack Nicholson vehicle, there's certainly worse films to mimic).
Despite a fairly consistent parade of gags, Ghost Town can't help but struggle a bit in the home stretch. It tends to grasp at straws while building momentum during the third act; luckily, the ending we eventually reach isn't loaded with artificial sweetener. The typical "romantic comedy formula" may prove more irritating than Gervais' ghosts---but the comedy manages to outweigh the romance, if that's any consolation. In short, fans of Gervais and Kinnear (or those just looking for a sturdy date movie, of course) should find Ghost Town a pleasing and briskly-paced offering worthy of repeat viewings. It may not burn up the box office, but this perfectly entertaining effort ushers in Autumn with an appropriate mix of comedy, heart and pathos. Recommended.
Here is the direct download for the movie Ghost Town.
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Reviewer's Note: Unfortunately, Fox / MGM sent DVD Talk a screener copy of Pathology to review. Since the 20th Century Fox Home Entertainment logo pops up from time to time as well as what I believe were other deliberate artifacts, placed there perhaps out of copy protection worries, I don't feel this disc best reflects what will likely arrive in stores. Because of this, the video and audio quality will not be evaluated for this review. Should DVD Talk receive the final product for consideration, this review will be amended.
Every now and then, a thriller shows up involving medical students who go off the deep end and engage in disturbing behavior. One such movie arrived nearly two decades ago (and boy, it does not seem that long ago - I must be getting old) in theaters. It was a popular flick called Flatliners, and it centered upon a group of medical students who decided they would bring each other near death to experience the greatest mystery of humankind. As a thriller / horror movie, of course, things do not go well with their experiment. The film is probably more notable today for being a ensemble of young, up-and-coming actors including Julia Roberts, Kiefer Sutherland, Kevin Bacon, and others.
I was reminded of Flatliners as I watched Pathology, a recent thriller involving a group of medical students that's been released on home video. In this potboiler, the students are playing a high stakes game where each tries to commit a perfect murder and see if the others can't figure out their method as they examine the corpse in the pathology ward. It does have a cast of notable young up-and-coming actors, though whether their careers are as varied as the cast of Flatliners, of course, remains to be seen.
Pathology follows Ted Grey (Milo Ventimiglia from NBC's hit series Heroes), a brilliant young medical student who, after serving a stint in Africa, is stationed at the pathology ward of a New York City hospital. He's engaged to Gwen (Alyssa Milano from the hit series Charmed), and his future is very promising. However, his fellow students, he discovers, are a bunch of complete psychotics. They drink, smoke crack, have a lot of sex, and oh yes, play the game that is mentioned in the previous paragraph. Their leader is Jake (Michael Weston), who somehow entices Ted to participate in their deadly pursuits. It doesn't seem to take Ted very long to join in, especially since he has an attraction to Juliette (Lauren Lee Smith), a pathologist who seems to share her sexual appetites with everyone in the group.
Well, if you haven't picked up on this from the synopsis above, Pathology is one sleazy film, even by direct-to-video standards. It's worth mentioning this as I can envision fans of Heroes picking this up and being surprised to see one of its main stars in such a dark and twisted little tale. The autopsy scenes are graphic and intentionally shocking, as the students like to play games with the dead bodies they work upon. Violence and nudity are also surprisingly copious.
What isn't copious is intelligence. This is one far-fetched movie. How on Earth these medical students have the time and energy to indulge in the vices they do and plan and carry out their meticulous murders is never explained. Why someone as brilliant as Ted would need little prompting to engage in the behaviors he does is never really explained. And as the movie goes along, the events become more and more implausible, until a finale that is jaw-droppingly inane.
However, I will admit that this film does satisfy prurient interests. If one isn't queasy at the sight of blood, Pathology remains an interesting movie throughout. The acting is pretty good all around, with Ventimiglia carrying over his brooding personality from Heroes fairly well. And in and amongst the silliness, there are some effective moody scenes and chilling lines of dialogue. It's gross and it's trashy, but it keeps one's interest. I hesitate in this rating a bit, but I'll go with a borderline Recommended.
The DVD
Video:
See Reviewer's Note at the top of this review.
Sound:
See Reviewer's Note at the top of this review.
A Language Selection menu suggests the final disc will have an English language 5.1 Dolby Surround track and a Spanish language Dolby Surround track. English and Spanish subtitles will also be made available.
Extras:
When the disc is played, trailers precede the main menu for Deception, The Happening, Joy Ride 2: Dead Ahead, and Behind Enemy Lines: Columbia. These trailers don't seem to be linked in the main menu, but inexplicably, a link does exist to a trailer for AVPR: Alien Vs. Predator Requiem.
Pathology arrives loaded with movie-specific extras in addition to the trailers. The most significant of these is a feature-length commentary by director Marc Scholermann and writers / producers Mark Neveldine and Brian Taylor. A random sampling suggests it's an irreverent track, with all three providing observations and jokes about the movie.
Creating the Perfect Murder (15:02) starts off a series of featurettes. It's a typical featurette that deals with the making of the movie and has sound bytes from various cast and crew. Next up is The Cause of Death: A Conversation with Pathologist Craig Harvey (8:05), which serves up about what its title promises. Harvey makes some observations about pathology, and scenes from the movie are played. Unintended Consequences (2:21) is a short music video by Legion of Doom F/ Triune. Finally, an extended cut of one of the autopsy scenes from the movie (3:04) round out the extras. All but the last featurette are presented in anamorphic widescreen.
Final Thoughts:
Pathology, a story about medical students who challenge each other's diagnostic prowess by trying to commit the perfect murder, is gory, trashy, and very far-fetched. However, it's also fairly well-acted, and despite the absurd storyline, it is an engaging film with an interesting premise. This is not a movie for everyone, but I think the horror and thriller crowd will find enough of interest to warrant a mild recommendation.
Here is the summary for the movie Frost Nixon from imdbWhen British chat-show host David Frost and disgraced former President Richard M. Nixon sat down for a series of extended television interviews in 1977, both men had specific, and somewhat contradictory, motives. Frost was considered more of a celebrity than a journalist; his States-based show had failed and his British and Australian ventures were struggling for relevance, so he saw the Nixon interviews as a chance to establish his credibility and make some headlines, especially if he could coax out of Nixon the apology or admission of guilt that the American people so desperately desired. Nixon, on the eve of publishing his memoirs, saw the interviews as the opportunity to begin rehabilitating his public image, aggressively pushing the narrative of his foreign policy triumphs and dodging the few softball Watergate questions his less-than-stellar interviewer would lob his way.
Those psychological interests were what made Peter Morgan's 2006 stage hit Frost/Nixon so much more than a play about some TV interviews; particularly adept at spinning great drama out of seemingly dull subject matter (he wrote the screenplay for The Queen, a film that hung great suspense, convincingly, on whether Queen Elizabeth II should show public emotion after Diana's death), Morgan's play (which I had the good fortune of seeing during its Broadway run) positioned its two larger-than-life protagonists in an exhilarating battle of wits and wills.
Ron Howard is not the first director you might think of for this kind of material, but he navigates it with skill and precision, turning up the flash when it's called for and knocking down the theatrics at all the right moments. His smartest decision was retaining Michael Sheen (Blair in The Queen) as Frost and Frank Langella (who won a Tony for the play) as Nixon; both are magnificent. His second smartest decision was dumping the less-memorable supporting players and filling the cast with some of the best character actors working (Kevin Bacon, Sam Rockwell, Matthew Macfadyen, and the invaluable Oliver Platt).
Morgan adapts the play himself (a less difficult job than usual, as this was a very cinematic script to begin with), wisely transforming the direct-to-audience monologues into documentary-style to-camera interviews. Howard telescopes the action, honing in on the rich subtext while popping Morgan's terrific dialogue like so many firecrackers.
Both men (and Langella) are clearly fascinated by the complex psychology of Nixon, and they're not the first dramatists to explore the tragedy of this man; Oliver Stone, for example, made him the neo-Shakespearean center of one of his finest films. Langella's extraordinary performance is a triumph in both the big speeches and the tiny, introverted moments, but his fine work (and the film itself) reaches its apex in a late-night telephone conversation (a "3 a.m. phone call," if you will) between the two men late in the picture's second act.
Nixon calls Frost in his hotel room late one night; Frost is depressed over the failure of the interviews thus far, Nixon has had a few drinks. As the former President begins to talk, he attempts to draw parallels between his inquisitor and himself, about their backgrounds and struggles, first seeming to look for common ground, then building to an angry, seething rage. He gives Frost a glimpse inside, but his generalizations are pointed and nasty. He's taunting Frost. Why?
Answer that question, and you've figured out Nixon. Morgan's brilliant screenplay seems to argue that Nixon was pushing Frost to amp it up; he'd never admit it, but there was probably a part of him (the young Quaker who knew right from wrong) that had not yet been smothered by the politician. Somewhere inside his dark psyche, Nixon may have wanted to be held accountable, and when he saw that Frost wasn't working for it, he pushed him. That late night phone call may have been an act of self-flagellation.
And now I've gone far, far afield, but that's the kind of film Frost/Nixon is; it puts two smart men (and their gifted teams) in a room and watches what happens, and you can't helped but get sucked into their subtle mind game. The third act, in which Frost takes the bait and comes to the final interview ready to give Nixon the fight that he wants, is just plain thrilling, beautifully acted by two terrific performers (I realize, looking over this piece that I've undersold Sheen, who is extraordinary) and expertly handled by Howard, a journeyman director doing some of his finest work.
It's nothing new to complain that movies don't get made for grown-ups these days, so when a movie as invigorating, witty, and smart (seriously, this is one of the most intelligent screenplays produced by a major Hollywood studio in recent memory) as Frost/Nixon gets made, attention should be paid. This is one of the year's best films. Highly Recommended.
Here is the summary for the 360 game Saints Row 2 from Amazon
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Respect can only be earned and that requires a lifestyle that reflects your unique personality. Your crib, your crew, and your character define who you are on the streets and how you are perceived. The image you portray is as important as the decisions you make in a city ruled by false bravado and impulsive behavior. The only constant is the need for an identity that reflects your individuality. But style and image can only take you so far in a world where actions speak louder than words. Sometimes sending a message to your enemies requires heavy lifting, like that of a rival gang member into oncoming traffic. Respect in Stilwater needs to be taken, and what better way than to grab it from the hands of a gang full of enemies by means of a satchel charge, a flame-thrower or those minigun rounds you've been saving for a special occasion.
Meet Your Homies
But remember that the fight to reclaim Stilwater does not have to be waged alone. The Saints once ruled these streets as a crew of brothers, and their return to the top can help be secured through co-operative alliances. The time has finally come to seek revenge against your rivals to reestablish your crew as the rightful kings of Stilwater, but the streets are crawling with bangers. Check out the crews you'll run into and remember their faces and their ways:
| 3rd Street Saints Once the kings of the city, the Saints have been forced out of their titular home of Saints Row by the Ultor Corporation, a giant conglomerate that gentrified the once poor neighborhood. Now operating out of an abandoned underground hotel, the Saints are looking to reclaim the glory that they lost several years ago. | |
| Ronin One of the newest gangs instilling fear in Stilwater, the Ronin recruit from both the city's Asian population as well as among the immigrants. Their crimes involve peddling vice through gambling, prostitution, street-racing, and protection rackets, and their power has reached even into the boardroom of corporations like Ultor. | |
| Sons of Samedi Influenced by Voodoo and a history of military corruption in Haiti, the Sons of Samedi are known for their potent combination of spiritualism and fearlessness. Members are attracted to the gang out of respect for their methods, through coercion or a desire for easy income generated through trade in their designer drug called "Loa Dust." | |
| Brotherhood Formed from the cast-outs and dredges of Stilwater society, the Brotherhood is a solid force of strength and intimidation intent on revenging itself upon the police and city. Specializing in violent extortion, they forego subtlety and nuance and simply take what they want, all the while flashing their allegiance with piercings and tattoos, bright colors, and gas-guzzling trucks. | |
| Ultor Corporation A ruthless corporate contender, the Ultor Corporation's gentrification of Saints Row created a new skyline for the city and a headquarters for their corporate office at the expense of the poor and the 3rd Street Saints. Now they're targeting another neighborhood, the Shivington projects, fueling gang wars and waiting for the prime moment to move in and reap the profits. |
Here is the summary for the game Madden 2009 NZB file from Amazon Two decades ago Madden NFL exploded onto the scene with staggeringly authentic football action and a strategic, by-the-playbook approach to the game previously absent in sports video games. With Madden NFL 09, 20 years of innovation culminate in a new apex in the series' groundbreaking realism. Savor the pulse-pounding excitement as Madden NFL 09 delivers an intense, real-world pro football experience like only legendary coach John Madden can. The action of the gridiron comes alive with stunning graphics, innovative plays and multiplayer competition that thrusts you into the center of the game with no nonsense and no mercy.
Key Features
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| The NFL bursts from your screen with multiplayer action and gameplay that pushes you to the limit, no matter what your skill level. In Madden NFL 09, the play is more realistic than ever before with the all-new Total Control Animation System. Execute instantaneous combo moves, bobble catches, user-controlled celebrations and more for a game that looks and feels like it's straight out of the NFL. Stadiums leap off the screen to dazzling effect with an enhanced graphics engine that delivers turf and grass so realistic you can almost feel it give beneath your feet, as well as authentic weather and stadium lighting effects. New player models more genuinely replicate the real physiques of the pros, from sleeker receivers to bulkier linemen, to provide an even more authentic experience on the field. Immerse yourself in the full NFL experience with an all-new network television-style broadcast featuring Cris Collinsworth and Tom Hammond. The new Options OnDemand Picture-in-Picture window gives you instant access to stats, tips and more without having to pause the game. Plus, for the first time make a run for the postseason online as you battle among up to 32 teams. Live the NFL experience in all its brutal glory with Madden NFL 09 as you savor the thrill and punishment of professional football like you can find only in this renowned series. | ||||||
Here is the summary for the movie Bolt from imdb Bolt, an American White Shepherd, has lived his whole life on the set of his action TV show, where he believes he has superpowers. When separated from the studio by accident, he meets a female alley cat named Mittens and a hamster named Rhino. Along the way, he learns that he doesn't have superpowers and that the show is not real. Written by jcsmarchesi
Bolt tells the story a dog who plays a heroic dog in a hit TV show and has some trouble recognizing that he doesn't even have superpowers. This becomes something of a hindrance when he is accidentally shipped from Hollywood to New York City. From there he has to make his way home with the help of a manky old cat and an overweight hamster in a plastic ball. Written by wolf_stoned
Here is a review for the movie Bolt from dvdtalkEmerging from Disney's wounded in-house animation arm, "Bolt" is as routinely arranged a tale as the Mouse House is capable of telling. However, the lack of screenwriting imagination is offset by the inherent charm of the picture, resulting in a pleasing arrangement of CG-animated action set-pieces and slapstick comedy to push "Bolt" beyond the repetitive family film norm.
Bolt (voiced by John Travolta in a winningly playful performance) is a Hollywood canine action star, only he doesn't know it. As the lead in a hit television series, Bolt spends his day defending "his person" Penny (Miley Cyrus) from a stream of bad guys with his heat vision, karate-chops, and super bark. Accidentally separated from the show, Bolt finds himself shipped to New York City, making it his mission to return to California and soothe a worried Penny. Taking a street cat named Mittens (Susie Essman) as his prisoner, Bolt is forced to confront a world where his "powers" are on the blink. Befriending an enthusiastic admirer in Rhino the hamster (Mark Walton), the trio trek across the country, with Mittens teaching Bolt the realities of life as an average dog.
"Bolt' is a nice change of pace from the Disney Animation Studios norm. Coming after the misguided antics of "Chicken Little" and "Meet the Robinsons," "Bolt" settles into more comfort food tones, showcasing the antics of cute animals against a backdrop of pure Americana. Directed by Byron Howard and Chris Williams, the picture contains a lovely momentum, shifting between threads of comedy, slick action (emphasized outrageously in Disney Digital 3-D), and heartache with minimal fuss throughout most of the running time, hitting expected notes of mass-consumption gaiety that will surely amuse younger audience members.
Trouble is, there's no real bite to "Bolt" in either plot or emotion, leaving behind a frustratingly shallow movie that's much too quick to lay the melodrama on thick in an attempt to reach out to the viewer. Bolt's arc from superdog to confused canine is a point belabored into ground by the filmmakers, who whip the straightforward plot point over and over, reducing the movie's pace to a crawl at certain critical junctures. The sympathetic goo is extended to Mittens and Penny as well, who get their own overscripted cross to bear, again, stopping the movie cold in the name of derivative manipulation.
"Bolt" is breezier as a road movie, watching the group cross the country on their way to Los Angeles, with Mittens giving Bolt pointers on primary pooch pleasures, such as begging for food and car riding smell opportunities. The performances lend the movie an interesting spin, as Travolta and Cyrus are the only real stars of the movie. The rest of the cast is made up of character actors (including Greg Germann, Diedrich Bader, and James Lipton) cast more for vocal quality than star power. It's a nice change of pace, especially with the likes of Walton, who puts his heart into interpreting Rhino's Bolt fan spasms and plastic-ball-encased heroism, gorging on slapstick to become the film's comedic highlight and the lone character not burdened with an irritatingly gloomy backstory to overcome.
More admiration for "Bolt" is revealed with the film's soundtrack, employing Jenny Lewis (a musical performer of staggering serenity and crushing grace) to provide a mid-movie montage with a bouncy, folksy song entitled "Barking at the Moon." Further surprise arrives at the end credits, with John Travolta returning to his "Let Her In" musical roots to duet with Cyrus on the tune "I Thought I Lost You."
Filled with explosive canine derring-do, gorgeous animation with a pleasing fixation on Midwest panoramas, and a hilarious psychotic hamster rolling around stealing laughs, it's easy to appreciate "Bolt" as a nontoxic entry in the CG-animation sweepstakes. Perhaps the film isn't endowed with a glop of Pixar preciousness, but "Bolt" gets by on a heady froth of charisma and a few surprises where it counts the most.
Here is the summary for the movie Four Christmases from imdbOK, it's obvious to me now that Vince Vaughn shouldn't be let anywhere near screenplays that revolve around Christmas. Perhaps the seasonal fumes cloud his judgment, but for the second year in a row (remember "Fred Claus?") Vaughn has created a disturbingly frantic holiday comedy that runs itself ragged to achieve laughs, quickly becoming an utter annoyance. I know Vaughn can be a comic dynamo, but good heavens, keep this man away from the holidays.
A couple who refuse the shackles of marriage, Brad (Vince Vaughn) and Kate (Reese Witherspoon) are set for their annual tropical vacation for Christmas, lying to their respective families of divorce to avoid holiday get-togethers. When the airport is fogged in and the flight is canceled, the couple is busted by exposure on the local news, forcing them to travel to four Christmas gatherings and deal with the social discomfort. Driving around to face plenty of reminders why they fly away every year to avoid family, Brad and Kate soon discover their own relationship faults, leading them to question their future as couple.
Perhaps the most inspired element to "Four Christmases" is the hiring of director Seth Gordon to oversee this holiday comedy. Gordon, who deftly constructed one of the best films of 2007 in the video game documentary "The King of Kong" (star/champ Steve Wiebe cameos here), is handed the keys to the Porsche: a shot to make a fatcat Hollywood comedy with two major stars. I wouldn't suggest that Gordon is outgunned in "Christmases," but there's a distinct lack of screen authority permeating the mood of the film. It's tough to blame Gordon for the ultimate failure of the picture. After all, corralling Vaughn and Witherspoon can't be an easy job for any director, especially one who only had to deal with nerds and arcades for the last three years.
The Vaughn effect ripples through this picture at top volume. Assuming producing duties with Witherspoon, Vaughn loves his holiday comedy served up in huge portions, and that's what "Christmases" offers to the viewer: slapstick by the barrelful. Traditionally a welcome development, "Christmases" doesn't know when to stop. Sending Brad and Kate to four different households for celebration, Gordon establishes each set of parents with their own unique hardship to overcome. For Brad, he has to deal with a brutish father (Robert Duvall) and brothers (Jon Favreau, Tim McGraw) who pound on him both physically and verbally, and a mother (Sissy Spacek) who's hooked up with one of his former friends. Kate is confronted with her female-heavy extended family (including Mary Steenburgen and Kristen Chenoweth), and an absentee father (Jon Voight) who wants to right past wrongs.
The plot elements are there to explore plenty of shenanigans, but Gordon accelerates the physical comedy immediately, turning a festive tale of disgruntled jerks into a broad farce that has plenty of fall-down-go-boom sequences, is splattered with baby puke and creepy sexual innuendo, and remains slavish to Vaughn's motormouth improvisational skills. While the film plays to his strengths, Vaughn just doesn't have meaty material to chew on here and faces a lousy dance partner in Witherspoon, who couldn't be funny even if she snorted the ashes of Redd Foxx. The leads have no chemistry, barely convincing themselves they're a loving couple, much less the camera, which picks up on a strange divide between the actors. Actually, Chenoweth seems a better match to Vaughn, able to distribute caustic body blows and holiday warmth in a few short scenes, with Witherspoon failing to achieve anything resembling a personality over the course of an entire movie.
When it comes time for "Four Christmases" to grow a heart, the mood doesn't mesh properly with the zany tone the picture has been working up a sweat to achieve. Assuming the audience has grown fond of Kate and Brad, the screenplay glazes on the concern in the final act, oddly squelching the laughs in the process. It's a trade-off that's not welcome, switching obnoxious slapstick for unearned, and quite cloying, sentiment. And not the Christmas spirit kind of pathos, but the broken relationship kind, further confusing the tone of the film. If Vince Vaughn wants to ruin Christmas, he's going about it the right way. Another year of this coal-in-stocking cinema and the holiday spirit will be beaten out of me for good.
Here is the summary for the game Gears of War 2 from Amazon
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| Gears of War 2 offers stunningly realistic, vast environments to play in. View larger. |
| The enemies in Gear of War 2 are huge and downright nasty. View larger. |
Jaw-Dropping, Realistic Graphics
Just as Gears of War did the first time around, Gears of War 2 ups the ante for graphical prowess. Combined with the sweeping vistas and evocative locales of Sera, where the story takes place, Gears of War 2 offers jaw-dropping graphics that are made possible through advances in Unreal Engine 3. New visual effects include ambient occlusion, dynamic shadows, improved character lighting, the ability to render hundreds of on-screen characters simultaneously, improved water physics, additional blood and bullet decals, advanced destructible environments, new weather effects, and the introduction of fluid objects.
Immersive, Gripping Story
Taking place six months after the end of the first game, Gears of War 2 returns the cast of characters of the original, including Marcus Fenix and Dominic Santiago, as well as several newcomers.
Novelist and comic book writer Joshua Ortega, who assisted with the writing, has created a story that is big on character development and personality. With a new in-game conversational camera system and multiple story arcs, the story is presented in a gripping cinematic style where characters gain an emotional depth that matches their realistic graphical representation.
More Characters, Upgraded Vehicles, Badder Weapons
Those who were impressed by the original Gears of War will be in for a real treat. New characters such as Tai Kaliso, weapons like the burst pistol, and huge vehicles like the COG Centaur tank will give players a whole new dimension and scope of gameplay in both single-player and multi-player modes.
Everything you loved about multiplayer in the original is back, including the classic death matches, but with this sequel there is an added emphasis on teamwork. New multiplayer game modes will require better coordination in order to win. The game also features voice support, so you can communicate with other players around the world -- whether you're on the same team or trash talking!
Gears of War 2 won several awards at E3 2008, where it was first presented, including Overall Best Shooting Game and Overall Best Graphics Technology of E3 2008 from IGN, as well as Best Action Game of E3 2008 from the Game Critics Awards.
Product Description
Gears of War 2 is the eagerly anticipated sequel to the 4.5 million selling blockbuster third-person tactical action game that became one of the most popular Xbox 360 games in history. This time, Marcus Fenix and Delta Squad are poised to deliver a bigger, badder, and more intense experience.
Product Description
The gears of war continue to turn as Marcus Fenix and his squad of Cogs go back into action. Gears of War 2 continues the story of Marcus Fenix and Delta Squad, locked in an increasingly desperate battle against the nightmarish Locust Horde for the survival of humanity. It is an epic saga of survival, loss, and retribution. Gears of War 2 raises the bar with the amazing technological advances of Unreal Engine 3, delivering a bigger, badder, and more intense experience.
Party system and skill-based online matchmaking - form a full or partial team with friends and continue together from match to match without the need to reform after each game. A skill-based online matchmaking system groups players of similar skill level together in competitive multiplayer matches